﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Xml.Serialization;

namespace Editor
{
    public class CompleteTile :  iTile
    {
        public bool treasure = false;
        public bool monster = false;
        public bool key = false;
        public bool start = false;
        public bool finish = false;
        public bool collidable = false;
        public int imageXLocation = 0;
        public int imageYLocation = 0;
        public string name = "empty";
        [XmlIgnore]
        public Bitmap tileImage;
        public CompleteTile(string name, bool collidable, Bitmap image)
        {
            this.collidable = collidable;
            this.name = name;
            this.tileImage = image;
        }
        public CompleteTile()
        {
            tileImage = null;
        }
    }
    public interface iTile
    {
    }
}
